Spelinstellingen
Het wijzigen van spelinstellingen met omgevingsvariabelen.
Met Omgevingsvariabelen
Deze Omgevingsvariabelen en Instellingen zijn onderhevig aan verandering aangezien het spel zich nog in de bètafase bevindt.
Het omzetten van serverinstellingen naar omgevingsvariabelen volgt dezelfde principes (met enkele uitzonderingen):
- Alle hoofdletters
- Woorden splitsen door een underscore in te voegen
- Verwijder de enkele letter als de instelling daarmee begint (zoals 'b')
Bijvoorbeeld:
- Difficulty -> DIFFICULTY
- PalSpawnNumRate -> PAL_SPAWN_NUM_RATE
- bIsPvP -> IS_PVP
Variable | Description | Default Value | Allowed Value |
---|---|---|---|
DIFFICULTY | Game Difficulty | None | None ,Normal ,Difficult |
DAYTIME_SPEEDRATE | Day time speed - Smaller number means shorter days | 1.000000 | Float |
NIGHTTIME_SPEEDRATE | Night time speed - Smaller number means shorter nights | 1.000000 | Float |
EXP_RATE | EXP earn rate | 1.000000 | Float |
PAL_CAPTURE_RATE | Pal capture rate | 1.000000 | Float |
PAL_SPAWN_NUM_RATE | Pal appearance rate | 1.000000 | Float |
PAL_DAMAGE_RATE_ATTACK | Damage from pals multipiler | 1.000000 | Float |
PAL_DAMAGE_RATE_DEFENSE | Damage to pals multipiler | 1.000000 | Float |
PLAYER_DAMAGE_RATE_ATTACK | Damage from player multipiler | 1.000000 | Float |
PLAYER_DAMAGE_RATE_DEFENSE | Damage to player multipiler | 1.000000 | Float |
PLAYER_STOMACH_DECREASE_RATE | Player hunger depletion rate | 1.000000 | Float |
PLAYER_STAMINA_DECREASE_RATE | Player stamina reduction rate | 1.000000 | Float |
PLAYER_AUTO_HP_REGEN_RATE | Player auto HP regeneration rate | 1.000000 | Float |
PLAYER_AUTO_HP_REGEN_RATE_IN_SLEEP | Player sleep HP regeneration rate | 1.000000 | Float |
PAL_STOMACH_DECREASE_RATE | Pal hunger depletion rate | 1.000000 | Float |
PAL_STAMINA_DECREASE_RATE | Pal stamina reduction rate | 1.000000 | Float |
PAL_AUTO_HP_REGEN_RATE | Pal auto HP regeneration rate | 1.000000 | Float |
PAL_AUTO_HP_REGEN_RATE_IN_SLEEP | Pal sleep health regeneration rate (in Palbox) | 1.000000 | Float |
BUILD_OBJECT_DAMAGE_RATE | Damage to structure multipiler | 1.000000 | Float |
BUILD_OBJECT_DETERIORATION_DAMAGE_RATE | Structure determination rate | 1.000000 | Float |
COLLECTION_DROP_RATE | Getherable items multipiler | 1.000000 | Float |
COLLECTION_OBJECT_HP_RATE | Getherable objects HP multipiler | 1.000000 | Float |
COLLECTION_OBJECT_RESPAWN_SPEED_RATE | Getherable objects respawn interval - The smaller the number, the faster the regeneration | 1.000000 | Float |
ENEMY_DROP_ITEM_RATE | Dropped Items Multipiler | 1.000000 | Float |
DEATH_PENALTY | Death Penalty None: No death penalty Item: Drops items other than equipment ItemAndEquipment: Drops all items All: Drops all PALs and all items. | All | None ,Item ,ItemAndEquipment ,All |
ENABLE_PLAYER_TO_PLAYER_DAMAGE | Allows players to cause damage to players | False | Boolean |
ENABLE_FRIENDLY_FIRE | Allow friendly fire | False | Boolean |
ENABLE_INVADER_ENEMY | Enable invaders | True | Boolean |
ACTIVE_UNKO | Enable UNKO (?) | False | Boolean |
ENABLE_AIM_ASSIST_PAD | Enable controller aim assist | True | Boolean |
ENABLE_AIM_ASSIST_KEYBOARD | Enable Keyboard aim assist | False | Boolean |
DROP_ITEM_MAX_NUM | Maximum number of drops in the world | 3000 | Integer |
DROP_ITEM_MAX_NUM_UNKO | Maximum number of UNKO drops in the world | 100 | Integer |
BASE_CAMP_MAX_NUM | Maximum number of base camps | 128 | Integer |
BASE_CAMP_WORKER_MAX_NUM | Maximum number of workers | 15 | Integer |
DROP_ITEM_ALIVE_MAX_HOURS | Time it takes for items to despawn in hours | 1.000000 | Float |
AUTO_RESET_GUILD_NO_ONLINE_PLAYERS | Automatically reset guild when no players are online | False | Bool |
AUTO_RESET_GUILD_TIME_NO_ONLINE_PLAYERS | Time to automatically reset guild when no players are online | 72.000000 | Float |
GUILD_PLAYER_MAX_NUM | Max player of Guild | 20 | Integer |
PAL_EGG_DEFAULT_HATCHING_TIME | Time(h) to incubate massive egg | 72.000000 | Float |
WORK_SPEED_RATE | Work speed muliplier | 1.000000 | Float |
IS_MULTIPLAY | Enable multiplayer | False | Boolean |
IS_PVP | Enable PVP | False | Boolean |
CAN_PICKUP_OTHER_GUILD_DEATH_PENALTY_DROP | Allow players from other guilds to pick up death penalty items | False | Boolean |
ENABLE_NON_LOGIN_PENALTY | Enable non-login penalty | True | Boolean |
ENABLE_FAST_TRAVEL | Enable fast travel | True | Boolean |
IS_START_LOCATION_SELECT_BY_MAP | Enable selecting of start location | True | Boolean |
EXIST_PLAYER_AFTER_LOGOUT | Toggle for deleting players when they log off | False | Boolean |
ENABLE_DEFENSE_OTHER_GUILD_PLAYER | Allows defense against other guild players | False | Boolean |
COOP_PLAYER_MAX_NUM | Maximum number of players in a guild | 4 | Integer |
REGION | Region | String | |
USEAUTH | Use authentication | True | Boolean |
BAN_LIST_URL | Which ban list to use | https://api.palworldgame.com/api/banlist.txt | string |
Handmatig
Wanneer de server start, wordt er een PalWorldSettings.ini bestand aangemaakt op de volgende locatie: <mount_folder>/Pal/Saved/Config/LinuxServer/PalWorldSettings.ini
Houd er rekening mee dat de omgevingsvariabelen altijd de wijzigingen in PalWorldSettings.ini zullen overschrijven.
Wijzigingen kunnen alleen worden aangebracht in PalWorldSettings.ini terwijl de server is uitgeschakeld.
Eventuele wijzigingen die worden aangebracht terwijl de server actief is, worden overschreven wanneer de server stopt.
Voor een meer gedetailleerde lijst van serverinstellingen ga naar: Palworld Wiki
Voor meer gedetailleerde uitleg van serverinstellingen ga naar: shockbyte